Pokemon Tower Defense 2 Generations Walkthrough
Introduction
There is not a day that goes by that doesn’t involve me yearning for simpler, two-dimensional times; times when troubleshooting hardware issues simply involved alternately switching a console off and on again in rapid succession; times before blu-ray, DVD or even the never-popular Minidisc; these times that fill my head with a sense of longing and dreamy, rose-tinted nostalgia are of course a reference to older consoles, 8-bit graphics, and truly immersive and challenging gameplay.
Fast-forward a few years from the Super Nintendo and you happen upon the Gameboy, my favorite title for which was Pokémon (Red, Blue, and Yellow; any titles that followed these were a waste of everyone’s time, money, effort, and gaming ability). Well, I’ll be damned if I’m not going to tell the world how much I enjoyed happening upon ‘Pokémon Tower Defense 2: Generations’ by the dedicated developers known as Sam and Dan, the long-awaited and heavily anticipated sequel to the original title of the tower defense genre.
About Pokémon Tower Defense 2: Generations
Combining all the sweet-tasting characteristics of tower defense, some hefty wedges of bittersweet strategy, a buttery biscuit base of role-playing richness, and all bound beautifully together with a creamy, Pokémon-flavored filling, ‘Pokémon Tower Defense 2: Generations’ takes the original and adds a lot more variation, considerably more depth, a story mode which you can freely navigate, and a 1vs1 mode to be altogether proud of.
Since the game’s two main modes are pretty complicated affairs in their own right, I have taken it upon myself, with no justification or qualification, to compile a general guide that will take the reader through the game and at the very least show them what to expect as they play through it. I intend to provide guidance through both story and 1vs1 modes, offering as much detail as possible considering the complexity of the game and the extremely high number of variables.
Game Modes
Story Mode
Story Mode immerses you in a free-roaming adventure in which you are able to wander freely and locate, collect, and train your Pokémon to fighting perfection. Story Mode contains the largest number of variables, making it the most difficult to compile a guide for. However, being the kind of person who enjoys a good challenge, I will begin with Story Mode.
Story Mode offers a more free-roaming affair featuring encounters with sometimes multiple enemies in different locations and the ability to capture, train, and fight with your own private army of up to six Pokémon at any one time.
1vs1 Mode
1vs1 mode is heavily reminiscent of the original Pokémon battle format that has been gently squeezed into the parameters of a tower defense game. In this mode, the only things required of you are tactics, forethought, and the desire to mercilessly crush all opponents that stand before you.
This guide will offer choices that I made in 1vs1 mode and the routes to take in Story Mode that will lead you to a successful completion of the most current version of the game.
Important Notes
I will write this walkthrough under the active assumption that you will not be confused about my occasional use of the technicalities of the Pokémon world, and that I can speak freely about items such as ‘Rare Candy’ and ‘Experience Points’ without causing a blank expression to surface on your otherwise understanding face.
If the information contained within this guide is not up to the standard you expect, or the style of language in which it is written doesn’t live up to your initial expectations, then I feel I must remind you that there is nothing I care about less than your standards or expectations, and that since this (as far as I can see) is the only comprehensively written guide for this game on the whole of the internet, you are stuck with my standards and will be satisfied with my own expectations of myself. Let us begin.